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Thread: Star Trek RPG - Setup thread

  1. #1

    Default Star Trek RPG - Setup thread

    Starship USS Yorktown, NCC-1717

    Crew Roster

    Command
    Commanding Officer: Capt. Sundri Parvinder Singh. A Sikh woman of late middle age, she is stocky but fit, dark-skinned, with a plain face, warm smile, and black hair just going to gray. She speaks in a cultured, New Punjabi-accented voice, and has a friendly, easy manner and bright eyes that miss nothing. The first woman named to command a Starfleet vessel typically wears a gold uniform shirt with the two-and-a-half stripes of her rank, and black pants and boots. She can speak pretty fair Japanese.
    Lt. Cecilia E. Bennett, Navigator and acting New Crew Liaison Officer; a slim, elegant young Englishwoman. Shares quarters with Dr. T'Var.
    Lt. Kendin, Helmsman, an Algolian male.
    Lt. Guillaume Vaudreuil, Command Subsystems Officer and Relief Helmsman. A tall, middle-aged French officer of average build with a graying beard.
    choie - Lt. Ve'ne'ko'nia'onn (Lt. Onn), Helm Officer. Sidonian female.
    Lt. JG Luisa Guzman, Relief Navigator. Pretty, young Colombian woman.
    Lt. JG Faraz Pourtash, Helmsman, Persian male. Shares quarters with Ens. Mikhail Trigorin of Engineering (Original player: Zuul).
    Lt. JG Melissa Tsu, Chinese female. Relief Navigator.
    Lt. JG John Brooks, American male. Navigator. A talented flutist; plays with Kylah in a trio at Fujishiro's funeral.
    Ens. Horst Leventhal, Relief Helmsman. A young German man; would like Pourtash's job back.
    Ens. Ben Cooper, Shuttle Pilot and Relief Helmsman. A muscular young American man. On-again, off-again boyfriend of Lt. JG Collins.
    Yeoman/1 Masum Topçu. Captain's Yeoman; Turkish male.
    Spec/1 Doug Bentley, Phaser Control technician. American male.
    Spec/2 Jonathan Carr, Phaser Control technician. Alpha Centauri VII male.
    Crewman Nahida Farunia, Command Subsystems technician. Kuwaiti female. Married to Ens. de la Paz, Security.
    Crewman T'Pas, Command Subsystems technician. Vulcan female.

    Security
    First Officer and Chief of Security: Cmdr. Pablo Echevarria Vargas. A tall, balding Peruvian with an aquiline nose and an aristocratic air. Vargas is a difficult superior: he expects excellence in his subordinates, demands results, and is accustomed to getting his way. He is also the ship's reigning chess champion.
    Lt. JG Ryan Jones - A trim, fit black man about a decade younger and a head shorter than Ens. Graham, with a strong handshake and an upbeat, vigorous manner.
    Lt. JG Tadeusz Kawecki, a Polish man in his mid-thirties with a trim Van Dyke beard
    Ens. Haakon Kjaerstad - A tall, handsome blond Norwegian who seems eager to please. He led the Security team on OC3 on the second day, but is later demoted.
    Ens. Euterpe Terezis, female. Assigned to the Photon Torpedo Launch Bay. Young, quiet, rather shy Greek woman. Used to room with Collins.
    Ens. Faisal Mahmoud, a short, tough Libyan male. A very capable young officer; a friend and former shipmate of Ens. Graham, with whom he now shares quarters.
    Ens. Carlos de la Paz, a tall Mexican male. Married to Crewman Farunia, Command.
    Ens. Mary Three Crows, Amerindian female.
    general_urko - Ens. Booker Graham, Security Officer. Human male. He shares quarters with Ens. Mahmoud, a friend from their days aboard the USS Invictus.
    Ens. Josiah F. Russell. Human male; a beefy young American. Boarded the Eruunlac ship; later guarded Lt. Cmdr. Ebling in plainclothes on Omicron Ceti III.
    Ens. Jeanne St. Croix - Also a plainclothes guard on OC3. From Rouen, France.
    Ens. Terrance Thayer "Two Tons" Rawlings - The biggest human in Starfleet uniform Kylah has ever seen, a head taller and quite a bit broader and more muscular than Graham himself; it looks like it took about an acre of red duryon fabric to make his shirt. He is a black American with a shaved head and goatee.
    Spec/1 George Fox - Helped find the wounded Kylah on Anubis.
    Spec/2 Fred Bartlett; Spec/2 Alex Nivens (badly wounded aboard Eruunlac ship); Spec/1 Daniel Smith and Spec/3 Aidan Williams (both came aboard at same time as Ens. Graham).
    Crewman Felice Dobson, a young, stolid Canadian woman and Spec/2 Nivens's girlfriend; Crewman Emil Markovich, a middle-aged Czech male. Spec/1 Ji Coringu, a Kobliad woman, who served with Russell on Omicron Ceti III.
    Spec/2 Vasosz, a Borothan male.
    Crewmen Alexandra Harper and Ari Friedman - Also plainclothes guards on OC3. Harper is a trumpeter with the Lyceum, and played "Taps" at Fujishiro's funeral.
    Crewmen Harbaoui and Wallach - Helped find the wounded Kylah on Anubis.

    Science
    Science Officer: Lt. Cmdr. Abdi Roble. An older, almost gaunt Somali man, grave in manner, with a quiet voice but a puckish sense of humor. An astronomer by specialty but an excellent all-around scientist.
    (Lt. JG Fujishiro Tomoe Iota - Assistant Science Officer and Physics Officer, Japanese female. Rooms with Hayes (Original player: Pleonast). Badly injured on Sakathian mission and left comatose. Died shortly after the Aelyrr mission.)
    Lt. Katrin Gunnarsdottir, Icelandic female, geologist. Near retirement.
    Lt. Gennadi Antonov, Russian male. Sensor specialist.
    Lt. Vivien Devereaux, French female, planetologist. A talented chess player.
    Lt. Joseph Bancroft, American male, astrophysicist. Chief Engineer Cheverez's husband.
    Lt. Gral, Tellarite male, botanist. Also a talented chess player. Went orbital skydiving with Rangin at Beta Antares IV.
    Lt. JG Faith Ngaka, botanist. Diminutive native of Botswana.
    Lt. JG Melissa J. Ryan, Canadian female, cyberneticist. Dislikes Ens. Sathev.
    Lt. JG Geoffrey Park, Korean male. Botanist. Went orbital skydiving with Rangin at Beta Antares IV.
    Lt. JG Uliennai, Jenezite female. Sensor specialist.
    WES – Ens. Rachel Anna Hayes - Xenosociology Officer, human female. Shared quarters with Fujishiro.
    CatInASuit - Ens. Velir Rangin - Xenobiology Officer, Coridanite male. Shares quarters with Ens. Gordon of Engineering. (Original player: Appleciders).
    Ens. Giya, Deltan female, chemist. Considered resignation over Starfleet's proposed celibacy oath.
    Ens. Chris Johnson, American male. Sensor specialist. Went orbital skydiving with Rangin at Beta Antares IV.
    Yeoman Catherine Peters, Human female. Administrative aide to the Science Officer.
    Yeoman Bridget O'Shea, Human female. Tall, shapely, red-haired Irishwoman. Friend of Lt. Vaudreuil's.
    Spec/1 Tovek, Vulcan male, lab tech.
    Crewman Horell'in, Bolian female, lab tech.
    Crewman Joe Peller, Human male, lab tech. Lent his picnic basket to Graham.

    Engineering and Operations
    Chief Engineer: Lt. Cmdr. Edgardo Cheverez, male. Originally from the Philippines, the Yorktown is his second assignment as Chief Engineer. A small, stoop-shouldered older man with a ready smile and a booming laugh, he'll tolerate some non-regulation things if the job is done well and you show initiative. He's a highly knowledgeable troubleshooter who's not afraid to delegate. Married to Lt. Joseph Bancroft, astrophysicist.
    Lt. Thalen - Communications Officer; young Andorian male. A bit of a gossip. Friends with Bennett. Chairs the Lyceum, the ship's arts, literary, cultural and performance group.
    Lt. Lars Dahlquist - Warp field specialist; handsome Swede, dating Hayes.
    Lt. Robert Mille - Martian male. Warp field specialist.
    Lt. Granai - Tiburonian female. Life Support and Environmental Systems specialist.
    Lt. Timur Dosmukhambetov, Chief Computer Officer. A heavyset Kazakh man with a magnificent mustache.
    Lt. Hans Meyer - Shuttle maintenance crew chief. A middle-aged Austrian man.
    Lt. JG Demei Xiang - Chinese female engineer. Commanded prize crew of captured Eruunlac ship.
    Lt. JG Nilo Coimbra - Brazilian male, expert metallurgist.
    Lt. JG Ade Soerjosoemarno - A stocky, older Indonesian man; relief Communications officer.
    Lt. JG Mark Ferguson - Transporter specialist; originally from Maine. Does not particularly seem to like Ens. Kylah.
    Lt. JG Ernesto Garcia - Communications officer. A native of Nicaragua, with dark wavy hair and a shy manner, he has experience in cryptography and cryptanalysis from a previous assignment to the Office of Starfleet Intelligence.
    Choie - Ens. Kylah, Assistant Communications Officer. A recent graduate of Starfleet Academy; half-human but raised by members of the Elasian Royal Family. Shares quarters with Collins.
    Ens. James "Jim" Delaney, Engineering Specialist - Young human male originally from Heinlein L5 colony. Rooms with Ens. Sasok. Demoted after Omicron Ceti III mission (Original player: What Exit?).
    Ens. Sasok - Warp field specialist; Vulcan, male, black. Rooms with Delaney.
    Ens. Mikhail Trigorin - Impulse drive maintenance and deuterium fuel management specialist. Friendly, talkative Russian man; married with kids. Rooms with Pourtash, who is slightly younger.
    Ens. Sathev - Environmental systems specialist. Saurian male; only Saurian in the Yorktown's crew.
    Ens. Oscar Rico - Guatemalan male. Impulse drive specialist. Married to Transporter Chief Belinda Brady. Leads the Lyceum's book club for novels.
    Ens. Charles Gordon - American male. Black, stocky, quiet. Deuterium fuel specialist. Rooms with Rangin.
    Ens. Emebet Woizera - Ethiopian woman; environmental systems expert.
    Ens. Meredith Davis - Australian woman; Communications specialist.
    Chief Nguyen - An older Vietnamese man.
    Transporter Chief Bill Harrison - A white-haired American man with a craggy face and heavy build.
    Transporter Chief Belinda Brady - Married to Ens. Rico, also of Engineering.
    Spec/1 Therin - Andorian male; shuttlecraft maintenance tech. Appears to have absolutely no interest in becoming a chief.
    Spec/1 Jeremy Miller - British male; Communications specialist.
    Spec/2 Malcolm Travers - American male; life support systems specialist. Has been in Starfleet for about ten years. Delaney served as his advocate at Captain's Mast for charges resulting from a bar fight on Morra III.
    Spec/3 Solveig Larsen - Norwegian woman; deuterium fuel specialist.

    Medical
    Chief Medical Officer: Dr. Miriam Villa, Lt. Cmdr. A petite, middle-aged American woman with a friendly smile and black, spiky hair going to gray. She looks after the good health and fitness of a large and diverse crew.
    WES - Dr. T'Var, Lt. - Assistant Chief Medical Officer; Vulcan female. Shares quarters with Lt. Bennett.
    Dr. Helen Noel, Lt. Cmdr. - Ship's Psychiatrist. A smart, beautiful brunette. Formerly served aboard the Enterprise. Good friends with Dr. Villa.
    Dr. Giancarlo Bucci, Lt. - Medical researcher specializing in virology. A plump Italian man with a bone-breaking handshake. Shared quarters with Dr. Brownlock. A talented chess player; also has more than a few secrets.
    Ens. Carlos Alvarez, Argentine male. Medical research tech.
    Ens. Nell Carmichael, medic. Manned the Life Sciences post on the Bridge while in Anubis orbit.
    Nurse Sarah Perry - Ship's Nurse. An older black woman, originally from Deneva.
    Nurse Michelle Brown - A brisk, plain-faced woman in her thirties, originally from San Diego.
    Spec/3 Orapin Anand, Thai female. Med tech. Plays the khim dulcimer when off-duty, including in Fujishiro's funeral service.
    Orderly/2 Helisel - Rigellian orderly.
    Orderly/3 Dina Billingsley - A young Human female, with dark hair, a broad, friendly face and a spray of freckles across her nose. Helps Kylah after her return from Sigma Iotia II.



    IN MEMORIAM

    anyrose - Lt. JG Jeremi Collins, Assistant Chief of Security. Human female. Shared quarters with Ens. Kylah. Reassigned to USS Theseus.


    ----------------------------------------------------------------------------------

    Major compartments and facilities

    Auditorium, Ship's - Deck 8
    Arboretum - Deck 22 ___ __
    Armory - Deck 6________________
    Auxiliary Bridge - Deck 6
    Auxiliary Computer Core - Deck 18
    Bridge - Deck 1
    Brig - Deck 6__________________
    Captain's Office and Quarters - Deck 2
    Cargo Bays - Decks 9, 10, 22
    Communications Center - Deck 6____
    Conference Rooms - Decks 2, 7, 17____
    Crew Lounges - Decks 8, 13, 20___
    Crew Quarters - Decks 4-7, 17-18
    Engineering - Decks 6, 7 (Main), 19____ _
    First Officer's Office & Qtrs. - Deck 17___
    Galleys - Decks 8, 20___________
    Guest Quarters - Deck 6
    Gymnasium, Ship's - Deck 8
    Laundries - Decks 8, 18__ __
    Life Support - Decks 3, 8, 13, 21_____
    Machine Shops - Decks 19, 20______
    Main Computer Core - Deck 7
    Medical Lab - Deck 7_________
    Mess Halls - Decks 8, 20 ______ _____
    Morgue - Deck 7________________
    Observation Lounges - Decks 11, 12, 13
    Officers' Quarters - 2, 4, 17
    Physics Laboratory - Deck 2
    Recreation Areas - Decks 8, 21___
    Sciences labs - Decks 2, 3, 18____ ___
    Sciences Main Office - Deck 2__ __
    Security Office - Deck 6
    Shuttlebay - Deck 19
    Shuttlecraft maintenance - Deck 20
    Sickbay - Deck 7
    Swimming Pool - Deck 8
    Transporter Rooms - Decks 7, 21
    Wardroom - Deck 2
    Waste Reclamation - Decks 9, 10, 20
    Xenobiology Office - Deck 3
    Xenosociology Office - Deck 3
    Vault, Ship's - Deck 6
    VIP Quarters - See Guest Quarters

    Deck Plan

    Deck 1 - Bridge
    Deck 2 - Captain's Office and Quarters, Conference Rooms, Wardroom, Officers' Quarters
    Deck 3 - Life Support, Sciences Main Office, Sciences Laboratories (including Biology, Botany and Physics), Xenosociology Office, Photon Torpedo Launch Bay
    Deck 4 - Officers' and Crew Quarters, Crew Lounges
    Deck 5 - Crew Quarters, Chapel
    Deck 6 - Auxiliary Bridge, Security Office, Brig, Armory, Ship's Vault, Communications Center, Crew Quarters, Guest/VIP Quarters, Engineering
    Deck 7 - Main Engineering, Crew Quarters, Main Computer Core, Sickbay, Medical Laboratory, Morgue, Transporter Rooms, Conference Rooms
    Deck 8 - Ship's Auditorium, Crew Lounges, Mess Hall, Galley, Laundry, Life Support, Recreation Area, Gymnasium, Swimming Pool
    Deck 9 - Cargo Bays, Waste Reclamation
    Deck 10 - Cargo Bays, Waste Reclamation
    Deck 11 - Forward Phaser Control Room, Sensors, Observation Lounges
    Deck 12 - Observation Lounges, Inertial damping system
    Deck 13 - Crew Lounge, Observation Lounges, Life Support, Dorsal interconnects
    Deck 14 - Water tankage
    Deck 15 - Deuterium tankage
    Deck 16 - Deuterium tankage, Turbolift Maintenance
    Deck 17 - Aft Phaser Control Room, Conference Room, Officers' and Crew Quarters, First Officer's Office & Quarters, Water tankage
    Deck 18 - Auxiliary Computer Core, Crew Quarters, Laundry, Sciences Laboratories, Shuttlebay Control, Waste Reclamation, Power distribution subsystems
    Deck 19 - Engineering, Shuttlebay, Machine shops
    Deck 20 - Crew Lounge, Mess Hall, Aft Galley, Machine shops, Shuttlecraft Maintenance, Waste Reclamation
    Deck 21 - Life Support, Recreation Area, Transporter Rooms
    Deck 22 - Arboretum, Cargo Bays
    Deck 23 - Antimatter storage pods
    ----------------------------------------------------------------------------------


    The Rules
    (First posted July 20, 2010)

    1. Have fun!

    2. Your posts should just be about what your own character is thinking or doing. Let other players write about what their characters are up to, and I’ll handle the rest of the universe (it’s a tough job, but somebody’s gotta do it).

    2a. Write using third person (except in dialogue) and mention your character, even if only by last name, at least once per post.

    2b. You can say your character is going to try to do something, or (if he or she has the authority to do so) order another character to do something, but then leave it to me as to how it turns out. If you write, for instance, something very simple and easy like "[My character's name] brushes her teeth," that's fine. Or even "She fires her phaser," that's fine too. But "She fires her phaser and hits and kills the bad guy" presumes too much. If the action is complicated or depends upon skill, chance, luck or cooperation by others, just write what you're trying to do, and not the end result.

    3. Respect the continuity of previous posts in this game, and of Star Trek generally. Don’t create or refer to other characters, planets, ships etc. not already established in ST or in the game without checking with me first.

    4. This is a role-playing game, and I encourage you to write about anything which gives further meaning and depth to your character, both on- and off-duty.

    5. Only ST televised episodes and movies are canon for purposes of this thread. The J.J. Abrams movies, Star Trek: The Animated Series, Star Trek: Enterprise and Star Trek V: The Final Frontier, and any ST books over the years, are not canon for us, except to the extent that I incorporate particular elements of them (for instance, from ST:TAS, the existence of Edoans, and Spock’s well-developed background from the episode “Yesteryear”).

    6. There is no Rule 6!

    7. The Game Master (GM) may introduce additional rules, as needed.

    8. Please do your best to ensure correct spelling and grammar.

    9. Use ST in-jokes sparingly.

    10. Other than agreeing for it to appear on Mellophant in the first place, you retain copyright to everything you write.

    11. Please spell out ranks ("Commander") if referred to without a name, but abbreviate if immediately followed by a name (“Capt. Kirk,” “Mr. Spock” or "Cmdr. Scott"). Here are the proper rank abbreviations in ascending order: Spec., Ens., Lt. JG, Lt., Lt. Cmdr., Cmdr., Capt., Fleet Capt., Cmdre., Rear Adm., Vice Adm., Adm., Fleet Adm.

    12. Please check the setup and game threads, and post in the game thread, at least every other day.

    13. Don’t use the “Reply with quote” function in the game thread, to preserve narrative flow.

    14. When a player has, despite three warnings, persisted in conduct which the GM has asked him or her to stop, the GM may discharge the player from the game. The player will thereafter not post in either the setup or game threads; if the player does so, such posts may be removed by the GM. The former player may ask the GM to be reinstated no earlier than one month after discharge. The GM has sole discretion as to warnings, discharge and reinstatement.

    15. Any questions? PM or email me if you wish privacy, but if it’s something that you think might interest the other players, by all means post it here in the setup thread.

    ---------------------------------------------------

    Invitation to play
    (First posted July 6, 2010)

    In one week, I'll begin a Star Trek role-playing game (RPG) here on Mellophant, along the lines of What Exit?'s highly successful Lord of the Rings D&D campaign. The rules would be a blend of FASA, Decipher and Last Unicorn ST games' rules for easy, seamless play. Players will be newly-assigned junior officers aboard a Starfleet ship not already centrally featured on ST. I'll help you create your own player character (PC). The Captain and First Officer would be non-player characters (NPCs), at least to start.

    Sometime in the next week, please post here:

    1. If you want to play, what species, gender and shipboard assignment (any and all) would interest you. I'd like to have at least one player in each shipboard department, if possible, so that the player characters (PCs) can easily form a landing party/away team, or at least the nucleus of one, but please don't feel limited by what other potential players post here. Humans are preferred (they apparently make up the majority of Starfleet, after all), but just about any Federation member species may be chosen. If you go with a Human, what racial or ethnic group would you like to play?

    2. In what era would you prefer the game to be set? Mention as many as apply; also tell me if there's an era of ST for which you have a particular aversion:

    ENT
    TOS
    TAS
    TOS movies
    TNG
    DS9
    VGR
    TNG movies
    Since VGR (ST's "present day")

    3. Any other questions, comments or reactions.

    The game will not be set in the same alternate timeline or multiverse as last year's J.J. Abrams-directed ST movie, since there will very likely be sequels and I'd rather not get whipsawed on canon, continuity, etc.

    Several Mellophant members and other online friends have already expressed an interest in taking part in our game. I can't guarantee that everyone who posts here will be able to play initially, but there will be a waitlist for any extra folks. I'm thinking of starting with six players, but may add more.

    Thanks for your interest!
    Last edited by Elendil's Heir; 04 May 2017 at 09:49 AM. Reason: Various updates.

  2. #2
    Elen síla lumenn' omentielvo What Exit?'s avatar
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    1) Male, Human or Vulcan, Engineering or Science. Ethnic group doesn't matter, maybe generic 22nd century brownish person from an L-5 or Lunar Colony.
    2) I greatly prefer TOS
    3) No questions yet.

  3. #3

    Default

    I'm in. A human in engineering, Jack Fisher. TOS preferred.
    Last edited by CWMorrow; 06 Jul 2010 at 11:26 PM.

  4. #4

    Default

    I'll play.

    I can do: (in order of preference)
    Male, ferengi, business owner
    Female, vulcan, wife
    Female human, first officer
    Female, betazoid, security chief

    I've watched all of DS9, TNG, Voyager and all of TOS, I think.

    I haven't watched any of Enterprise and most of the movies.

    I haven't played an RPG before, so I'll learn as we go along.

  5. #5

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    Quote Originally posted by Heffalump View post
    I'll play.

    I can do: (in order of preference)
    Male, ferengi, business owner
    Female, vulcan, wife
    Female human, first officer
    Female, betazoid, security chief
    ....
    Thanks. There would be no Ferengi business owner aboard the ship; as I wrote, everyone will be Starfleet officers. And the First Officer will be an NPC, at least to start, as I wrote. Of all the ST you've watched, do you have any preference(s) as a backdrop for the game?

  6. #6

    Default

    1. Male. Human of Persian extraction. Helmsman.

    2. ENT, TOS, but I'm flexible.

    3. None at the moment, other than pleasure you're going to be doing this.

  7. #7

    Default

    Human (Japanese) Female. Science preferred, Engineering acceptable, Tactical, not so much. Basing this character concept after my character in Star Trek Online, for which I have a detailed background setup. Rather than cluttering this thread (and leaving something for us to talk about in-character), I'll pm Heir directly for consultation.

    I prefer TNG or later, but I have nothing against TOS. My character concept should work in any ST time period. I've watched 99% of TOS and TNG, and about half of DS9, VGR and ENT. I've seen the movies, at least the earlier ones, but not all the later ones.

  8. #8

    Default

    Hi there!

    Male, half Human, half Betazoid, medical officer.

    I've seen pretty much all episodes of TNG and later so I'd be most comfortable one of them.

  9. #9

    Default

    Okay... Vulcan male, medical or sciences department, engineering possible. Security feasible if I can roleplay a character who logically concludes that ends justify means.

    No specific preference as to setting.

  10. #10
    Oliphaunt
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    Quote Originally posted by Bryan Ekers View post
    Okay... Vulcan male, medical or sciences department, engineering possible. Security feasible if I can roleplay a character who logically concludes that ends justify means.

    No specific preference as to setting.
    Wow. I know you. You registered here just for this?

  11. #11
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    1. Species: a) Edoan b) Vulcan c) Benzite (genetically altered to breathe N2/O2 d) Human
    Gender: Male
    Assignment: a) Science b) Engineering

    2. Era: Earlier, preferably like TOS, TAS, ENT. No aversions; limited DS9 knowledge, but I've seen the rest.

    3. I've done a bit of D&D and Hero (15 years ago) but no RPGs. I don't know the rules mentioned (The rules would be a blend of FASA, Decipher and Last Unicorn ST games' rules for easy, seamless play).

    I'd like to try!

    I didn't even know I already had an account here!
    Last edited by CornerCase; 07 Jul 2010 at 02:51 PM.

  12. #12

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    Quote Originally posted by Laughing Lagomorph View post
    Wow. I know you. You registered here just for this?
    I registered here for the Middle Earth campaign. I don't think I've even posted outside of this subforum.

  13. #13
    Elen síla lumenn' omentielvo What Exit?'s avatar
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    Quote Originally posted by CornerCase View post
    I didn't even know I already had an account here!
    Mellophant is pretty much what is left of DoMeBo. We are basically a Game Board and a large Chat Room with a small message board inbetween and a nice front page. The Gamers are a mix of game only and active messageboard members.

    So welcome and take a look around or just enjoy the game.
    You are also welcome to start games here. One bonus, we can at least post pictures in thread here for maps and etc.
    Last edited by What Exit?; 07 Jul 2010 at 03:00 PM.

  14. #14

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    Quote Originally posted by Elendil's Heir View post
    Thanks. There would be no Ferengi business owner aboard the ship; as I wrote, everyone will be Starfleet officers. And the First Officer will be an NPC, at least to start, as I wrote. Of all the ST you've watched, do you have any preference(s) as a backdrop for the game?
    OK, let's try this again.

    Would Female, betazoid, security officer work? Or any other officer is OK with me too.

    I'm not sure what you mean by backdrop. Like what time period as to the series? If so, I like the later series TNG and later because there's more cool stuff invented and more species discovered. In TOS I don't think there were betazoids yet. And no holodecks and stuff. Is that what you meant, or am I way off-track?

  15. #15

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    Quote Originally posted by Heffalump View post
    OK, let's try this again.

    [1] Would Female, betazoid, security officer work? Or any other officer is OK with me too.

    [2] I'm not sure what you mean by backdrop. Like what time period as to the series? If so, I like the later series TNG and later because there's more cool stuff invented and more species discovered. In TOS I don't think there were betazoids yet. And no holodecks and stuff. Is that what you meant, or am I way off-track?
    1. Yes, that could work.

    2. My "backdrop" question referred to question 2 in the original posting of this thread. If we go with a TOS-era game, I don't think that would necessarily preclude a Betazoid character. Although they weren't shown in TOS, the year that Betazed joined the Federation has never been established: http://memory-alpha.org/wiki/Betazed. It's a big quadrant and we might just not have met any aboard the Enterprise.
    Last edited by Elendil's Heir; 06 Sep 2011 at 01:10 AM. Reason: ital ship name

  16. #16
    Elen síla lumenn' omentielvo What Exit?'s avatar
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    We never met a Deltan until ST:TMP and we know hundreds of races were part of the Federation already in TOS. A Betazoid should not be impossible. A Klingon or Gorn would be messing with known facts but not a Betazoid. If we go with TAS and the old FASA game we also get Kzin I believe.

  17. #17

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    If we're going to have Vulcans and female officers, a Kzinti on the crew would be...interesting to say the least.

  18. #18
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    Heck of a security officer but a bit dangerous for peaceful away missions.

  19. #19

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    Just don't eat a salad in front of him.

  20. #20

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    Quote Originally posted by Heffalump View post
    Would Female, betazoid, security officer work? Or any other officer is OK with me too.
    A Betazoid security officer? Do you enjoy inflicting pain on others?

  21. #21

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    Quote Originally posted by What Exit? View post
    If we go with TAS and the old FASA game we also get Kzin I believe.
    What does this mean? The acronyms are not familiar to me. I didn't understand them in the OP either.

    Quote Originally posted by Pleonast View post
    A Betazoid security officer? Do you enjoy inflicting pain on others?
    Why yes, how did you know?

  22. #22
    Elen síla lumenn' omentielvo What Exit?'s avatar
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    FASA was a game company that work and sold a Star Trek Role Playing Game in the 80s and 90s. It is defunct I believe.

    TAS = The Animated Series: Some consider is non-canon, most of us don't really care.
    TOS = The Original Series.
    TNG = The Next Generation
    TMP = The Motion Picture
    etc.

  23. #23

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    Quote Originally posted by What Exit? View post
    FASA was a game company that work and sold a Star Trek Role Playing Game in the 80s and 90s. It is defunct I believe.

    TAS = The Animated Series: Some consider is non-canon, most of us don't really care.
    TOS = The Original Series.
    TNG = The Next Generation
    TMP = The Motion Picture
    etc.
    Oll korrect. Thanks.

  24. #24

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    For those who might not be as "Trekkie" as others, an excellent Star Trek reference is the Memory Alpha wiki.

  25. #25

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    Quote Originally posted by What Exit? View post
    FASA was a game company that work and sold a Star Trek Role Playing Game in the 80s and 90s. It is defunct I believe.

    TAS = The Animated Series: Some consider is non-canon, most of us don't really care.
    Quote Originally posted by Pleonast View post
    For those who might not be as "Trekkie" as others, an excellent Star Trek reference is the Memory Alpha wiki.
    Thanks to both of you. Sometimes I think I might be a Trekkie since I've watched several series multiple times, but I don't know near as much as a true fan.

  26. #26
    Elen síla lumenn' omentielvo What Exit?'s avatar
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    Quote Originally posted by Heffalump View post
    Thanks to both of you. Sometimes I think I might be a Trekkie since I've watched several series multiple times, but I don't know near as much as a true fan.
    Hey you probably know more than I do, I really only know TOS and the movies. I know a lot about these but nothing compared to Elendil's Heir and so many others.

  27. #27
    I'm the Cute one! =^.^= anyrose's avatar
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    1. Sigma Iotian - Jeremi Collins - Security (or astrometrics if there are too many cops)

    (helluva Parisi Squares player)
    2. TNG
    3. Where might I find the basic rules for the gaming system you're using - I've only ever GURP'd
    Last edited by anyrose; 09 Jul 2010 at 07:43 PM.

  28. #28

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    Quote Originally posted by anyrose View post
    1. Sigma Iotian - Jeremi Collins - Security (or astrometrics if there are too many cops)
    ...
    (helluva Parisi Squares player)
    2. TNG
    3. Where might I find the basic rules for the gaming system you're using - I've only ever GURP'd
    FASA, Last Unicorn and Decipher rulebooks are all out of print now, I think, but can be found on Amazon, eBay, and the like. You don't need to own any to play the game, though.

  29. #29
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    Quote Originally posted by Zuul View post
    If we're going to have Vulcans and female officers, a Kzinti on the crew would be...interesting to say the least.
    Quote Originally posted by What Exit? View post
    Heck of a security officer but a bit dangerous for peaceful away missions.
    Quote Originally posted by Zuul View post
    Just don't eat a salad in front of him.
    It's been too long since I've read any Niven - what's the salad issue? Also - TAS had it wrong - that's not at all what a Kzin should like - Kzinti should be furrier, like feral cats

  30. #30
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    Quote Originally posted by anyrose View post
    It's been too long since I've read any Niven - what's the salad issue? Also - TAS had it wrong - that's not at all what a Kzin should like - Kzinti should be furrier, like feral cats
    I thought Niven himself wrote that episode?

  31. #31

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    Quote Originally posted by What Exit? View post
    I thought Niven himself wrote that episode?
    Correct: http://en.wikipedia.org/wiki/The_Slaver_Weapon. But there were be no Kzinti on the crew of my ship.

  32. #32

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    Quote Originally posted by anyrose View post
    It's been too long since I've read any Niven - what's the salad issue? Also - TAS had it wrong - that's not at all what a Kzin should like - Kzinti should be furrier, like feral cats
    They're deeply revolted by eating plant matter. This is one of the things that makes them strongly biased against Vulcan males, since they're showing their weakness through vegetarianism. If you're ever trying to keep one of their telepaths from reading your mind, just picture yourself eating a big yummy salad. It'll make them physically ill.

  33. #33

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    Quote Originally posted by Elendil's Heir View post
    ...But there were be no Kzinti on the crew of my ship.
    That is, there will be no Kzinti on the crew of my ship. And no more barfy smilies, please.

    I'm still waiting to hear from two Trekker friends who just signed up for Mellophant but have been having problems establishing their accounts. When they've posted, I'll announce the initial set of players, and we'll get started with character generation.
    Last edited by Elendil's Heir; 13 Jul 2010 at 10:13 AM.

  34. #34

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    1. Human, male, from England's green & pleasant land - I'll take any position that needs filling

    2. any era is ok by me - kinda partial to DS9, as you might have guessed

    3. nothing for now - looking forward to this!
    Last edited by ds9writer; 13 Jul 2010 at 11:39 AM.

  35. #35

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    Welcome, ds9writer!

  36. #36

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    Quote Originally posted by Pleonast View post
    Welcome, ds9writer!
    Thanks! Glad to be here!
    Where are we going, and why are we in this handbasket?

  37. #37
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    somewhere I have Jeremi's character sheet from an old GURPS ST campaign - are you interested?

  38. #38

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    Not just yet, thanks. Still waiting on one more prospective player, and then I'll choose the starting six.

  39. #39
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    Quote Originally posted by Elendil's Heir View post
    Not just yet, thanks. Still waiting on one more prospective player, and then I'll choose the starting six.
    I'm confused, I see 11 other posters in this thread already. Are only 6 starting?

    What Exit? 8
    Pleonast 5
    Heffalump 4
    Zuul 4
    anyrose 3
    ds9writer 2
    CornerCase 1
    Bryan Ekers 1
    Skywatcher 1
    Laughing Lagomorph 1
    CWMorrow 1
    Last edited by What Exit?; 14 Jul 2010 at 11:19 AM.

  40. #40

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    Yes. As I wrote in the OP, "Several Mellophant members and other online friends have already expressed an interest in taking part in our game. I can't guarantee that everyone who posts here will be able to play initially, but there will be a waitlist for any extra folks. I'm thinking of starting with six players, but may add more."

  41. #41

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    I´m not at home right now, so I can´t play immediately, but I´d love to get on the waitlist- Human from Tycho City, and either engineering or a diplomacy specialist. My preference is TNG, since I´m most familiar with it, but anything´s fine.
    Last edited by Appleciders; 15 Jul 2010 at 02:56 PM.

  42. #42

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    OK, thanks!

  43. #43
    Oliphaunt
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    Default Glad to be aboard!

    Hi Everyone!

    Had a few transporter troubles. Thanks to all who helped me with the posting problem. Much appreciated!

    Fav ST would be TNG and DS9. Never watched ST Enterprise. Not a big fan of the movies.

    My character: human, female, social sciences, anthropology and intercultural relations.

    More later.

    WES

  44. #44

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    Thank you, everyone, for your interest. It was very hard picking just six players. If you weren't selected, I'm sorry; I just don't think I could keep the game interesting for more people at one time. I'll put you on the waitlist for any future vacancies, if you like. You're also welcome to continue to post in this thread with questions, thoughts or observations once the game is underway.

    Our initial players and their departments aboard the TOS-era Constitution-class starship USS Yorktown will be:

    Zuul - Command
    What Exit? - Engineering
    anyrose - Security
    Pleonast - Sciences
    WES - Sciences
    ds9writer - Medical

    I'll be sending character-development PMs to our players shortly. Ideally I'd like to start the first adventure early next week.

    Thanks again.

  45. #45
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    Jeremi is going to be the quiet type as I will only be able to post in the evenings or very early mornings
    Last edited by anyrose; 16 Jul 2010 at 07:32 AM. Reason: I guess I'll have to change her costume - but she refuses to wear a red shirt

  46. #46

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    Quote Originally posted by anyrose View post
    ... I guess I'll have to change her costume - but she refuses to wear a red shirt.
    She will have no choice in the matter, I'm afraid. That was the uniform for Security personnel of the period.

  47. #47

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    Got my science cyan on.

  48. #48
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    Will you post a link here when the game begins?

  49. #49

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    Soitenly! But you'll see it appear on the Mafia & RPG main page anyway.

  50. #50
    Elen síla lumenn' omentielvo What Exit?'s avatar
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    I've got my Red Shirt on and please don't mind the oil stain.

  51. #51
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    It's "early next week" (can't get an earlier than Sunday). Could the game start now? (yes, I am impatient, why do you ask?)

  52. #52

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    Not quite yet. I've only heard from three of our six players as to their Starfleet personnel files (character profiles). Believe me, I'm as eager to get started as you are, anyrose!

  53. #53
    Oliphaunt
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    Default Looking forward to this journey!

    Hi Everyone.

    Been reading the threads with great interest. I'm eager to get started as well.

    To be honest, I don't know a lot about TOS, but am willing to learn. Sciences back then, blue uniforms? Females in that mini skirt, right?

    I'm new to online RPG gaming, so please be patient as I do my best to keep up with the rest of you. Thanks.

    BTW -- what's a character PM?

    Guess that's all for now. Thanks so much for including me!

    WES

  54. #54

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    A PM is a personal message. Click on the words "Control Panel" on the upper left corner of the green bar that goes across the top of your screen, and you'll then see whatever PMs have been sent to you. Click on them and reply as you see fit.

    Or, in the upper right corner of your screen, where you see the words "Welcome, WES," you'll see the words "Your notifications." Click on that, and then on "Unread private messages." It'll get you to the same place.

    Women may, aboard the Yorktown at least, wear either the uniform dress, or a department-specific colored shirt (gold like Kirk and Sulu for Command, blue like Spock for Sciences and McCoy for Medical, red like Scotty for Engineering, or Uhura for Communications, and also red for Operations and Security) and black pants.
    Last edited by Elendil's Heir; 19 Jul 2010 at 12:22 AM.

  55. #55

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    You can see examples of uniforms of this time period. My character will be in the wide-collared mini-dress. I'll post a full-length screenshot when I get a chance. While the pants look fine, if we're going TOS, I want to have that '60s feel. (2260s to be precise. )

    Heir, I don't know how you intend to introduce the characters to each other, but since a few of us are ready to go, you could introduce just our characters so we can start interacting in-game.

    Oh, and welcome WES! You'll get the hang of this message board soon enough.

  56. #56

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    Thanks, Pleonast, but I have a particular method of character introduction in mind, and will start the game only when all six are ready to go. Patience, as the saying goes, is a virtue.

  57. #57
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    ok - according to the Trek-Wiki Pleonast provided, some members of the ops team wore beige. Given Jeremi's unprecedented position as the only (or at least rare) female security personnel, she wear pants and a tunic, same as every other Security team member. Her tunic is beige.

    eta - I mean, honestly, how can a gal be effective in defending the ship or her shipmates if she's always worried about that damned mini-skirt riding up?
    Last edited by anyrose; 19 Jul 2010 at 07:08 PM.

  58. #58

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    That's actually "gold", not beige. I know what it looks like, but that's what it's called.

    I'm not sure if this'll work, but here's a full-length screenshot. The bridge is 25th century, so ignore it.

    I don't worry about the skirt. It's the future, the cloth stays exactly where it's supposed.

  59. #59

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    Quote Originally posted by anyrose View post
    eta - I mean, honestly, how can a gal be effective in defending the ship or her shipmates if she's always worried about that damned mini-skirt riding up?
    Well, I suppose it could provide a valuable distraction...?

  60. #60
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    Quote Originally posted by Pleonast View post
    That's actually "gold", not beige. I know what it looks like, but that's what it's called.

    I'm not sure if this'll work, but here's a full-length screenshot. The bridge is 25th century, so ignore it.

    I don't worry about the skirt. It's the future, the cloth stays exactly where it's supposed.
    Where can I make one like that? (linky please)

  61. #61

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    Cool graphic, Pleonast! But as I said before, anyrose, all Yorktown Security personnel, including your character, would be in red. Of course the skirt stays in place at all times (and she could always wear pants if she wanted to).

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    Well, it's made in-game of Star Trek Online, which is an online subscription game*. It's a fun game and you get to captain your own ship, but is very combat oriented (the year in-game there is 2409 and there's open war against the Klingons and remnants of the Romulans). You do get to dress yourself and bridge officers how you like, though. You can choose almost all the styles. I prefer Mirror Earth, myself.

    *If anyone, I can give out "referral keys" that let others demo the game for free. There's some restrictions on it, but I don't know what.

  63. #63

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    All right, I have all of the character bios read, reviewed and edited, and we’re almost ready to begin. So, from here on out....

    The Rules


    1. Have fun!

    2. Your posts should just be about what your own character is thinking or doing. Let other players write about what their characters are up to, and I’ll handle the rest of the universe (it’s a tough job, but somebody’s gotta do it).

    3. Respect the continuity of previous posts in this game, and of Star Trek generally. Don’t create or refer to other characters, planets, ships etc. not already established in ST or in the game without checking with me first.

    4. This is a role-playing game, and I encourage you to write about anything which gives further meaning and depth to your character, both on- and off-duty.

    5. Only ST televised episodes and movies are canon for purposes of this thread. The recent J.J. Abrams movie Star Trek, Star Trek: The Animated Series, Star Trek: Enterprise and Star Trek V: The Final Frontier, and any ST books over the years, are not canon for us, except to the extent that I incorporate particular elements of them (for instance, from ST:TAS, the existence of Edoans, and Spock’s well-developed background from the episode “Yesteryear”).

    6. There is no Rule 6!

    7. I may introduce additional rules, as needed.

    8. Please do your best to ensure correct spelling and grammar.

    9. Use ST in-jokes sparingly.

    10. Other than agreeing for it to appear on Mellophant in the first place, you retain copyright to everything you write.

    11. Please spell out ranks ("Commander") if referred to without a name, but abbreviate if immediately followed by a name (“Capt. Kirk,” “Mr. Spock” or "Cmdr. Scott"). Here are the proper rank abbreviations in ascending order: Spec., Ens., Lt. JG, Lt., Lt. Cmdr., Cmdr., Capt., Rear Adm., Vice Adm., Adm., Fleet Adm.

    12. Please check the setup and game threads at least every other day.

    13. Don’t use the “Reply with quote” function in the game thread, to preserve narrative flow.

    14. Any questions? PM or email me if you wish privacy, but if it’s something that you think might interest the other players, by all means post it in the setup thread.

  64. #64
    I'm the Cute one! =^.^= anyrose's avatar
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    I have a question: When do we start?

  65. #65

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    I'd like to suggest that players try to write in the third person and explicitly name their character at least once in a post. It makes for more readable prose and also gives a reminder for who plays which character.

    More of nitpick on style: all those "." in the rank abbreviations bother me. "Capt Kirk", "Mr Spock", "Cmdr Scott" look much more correct to me. But I believe the correct form for rank abbreviations is actually all caps. I don't really expect any of that, but I'm pedantic enough to point it out.

  66. #66

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    Using third person (except in dialogue) and mentioning your character, even if only by last name, at least once per post, are good ideas.

    Starfleet, fortunately, is not the U.S. military, and we will soon find ourselves three centuries hence. Please follow the format shown in Rule 11.

    Good things (I hope) come to those who wait. Our first mission: http://www.mellophant.com/forums/showthread.php?t=11032
    Last edited by Elendil's Heir; 21 Jul 2010 at 12:19 AM.

  67. #67

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    I think those first two posts really highlight the dramatic personality differences between Delaney and Faraz.

  68. #68
    Elen síla lumenn' omentielvo What Exit?'s avatar
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    I should have added that Delaney tends to talk fast and often sounds both distracted and nervous at the same time but talks about engines and ships with the passion of a shade tree mechanic. New people won't phase him as new people are secondary to the adventure of new engines and machines.

  69. #69

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    Yay, we've started!
    Quote Originally posted by Elendil's Heir View post
    Starfleet, fortunately, is not the U.S. military, and we will soon find ourselves three centuries hence. Please follow the format shown in Rule 11.
    Your call, of course, although I'll note that Memory Alpha uses the all-caps.

  70. #70

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    Quote Originally posted by What Exit? View post
    New people won't phase him as new people are secondary to the adventure of new engines and machines.
    Punny.

  71. #71
    Elen síla lumenn' omentielvo What Exit?'s avatar
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    Good point Pleonast on the Ensigns being familiar with each other from the Academy.

    Oddly that was an unintentional pun, but it does work well.


    Zuul or Elendil's Heir, is it safe to assume the USS Lexington was also Constitution Class?
    Last edited by What Exit?; 21 Jul 2010 at 11:39 AM.

  72. #72

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    USS Lexington (NCC-1709) is Constitution class. As is USS Hood (NCC-1703) and USS Merrimac (NCC-1715).

  73. #73

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    Yes, all of the ships mentioned so far are Constitution-class. BTW, I spell Merrimack with the final "k," like the river in New Hampshire after which the original U.S. Navy steam frigate, later converted to the Confederate ironclad CSS Virginia, was named.
    Last edited by Elendil's Heir; 21 Jul 2010 at 12:23 PM.

  74. #74

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    Once I've edited your character bio and sent you back the revised draft, you may post it in this thread, or not, as you see fit. You may redact any portions you don't wish the other players to see. Please be sure that any italicization (such as for ship names) carries over, and delete any notes I added to the very bottom of the record.

  75. #75

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    Starfleet Personnel File

    CHARACTER NAME: Fujishiro Tomoe Iota
    USERNAME: Pleonast
    CURRENT RANK: Ensign
    CURRENT ASSIGNMENT: Physics Officer, Sciences Department, USS Yorktown, NCC-1717

    ATTRIBUTES:
    • Charisma 10
    • Dexterity 11
    • Endurance 9
    • Intellect 12
    • Luck 8
    • Psi 12
    • Strength 7
    SPECIES: Human
    ETHNIC SUBGROUP: Japanese
    AGE: 28 (born 2241)
    SEX: Female
    HOMEWORLD: Kyoto City, Earth

    PHYSICAL DESCRIPTION:
    Ens. Fujishiro's Japanese ancestry is obvious, with a small, fit build (165 cm, 52 kg) and tan skin, black eyes and black, shoulder-length hair. She keeps a neat, clean appearance with no cosmetics, and her hair is tied back. She is a strict vegetarian, but is otherwise adventurous in trying new foods.

    PERSONALITY PROFILE:
    Iota, as she is informally known, has a good sense of humor and is open and trusting, although she is shy around newly-met strangers. She has an intense work ethic, typically spending all her free time continuing her assigned tasks, or on her own side projects. It's not unusual to see her catnapping in the lab while an experiment is running, instead of sleeping in her quarters. Her duty stations and lab space are kept impeccably tidy and she keeps meticulously detailed notes. Iota does not seem to take time for leisure or recreational activities, although she enjoys some social activities with friends. She does not, as yet, display any interest in romantic relationships.

    ACADEMIC BACKGROUND: Starfleet Academy Class of 2266, top decile, in Physics (Radiative Fields) and Engineering (Sensor Systems).
    SERVICE RECORD: Physics Specialist, USS Hood, 2266-2268; Assistant Physics Officer, USS Merrimack, 2268-2269.
    CAREER GOAL: To gain a wide range of practical experience and theoretical knowledge in several scientific fields.

  76. #76

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    Notes on name:

    Fujishiro is her family name. Use it any formal, professional or on-duty setting. As she says it, it sounds something like "foo-jih-sh-roh". She doesn't mind the more English "foo-jee-shee-roh", since everyone calls her that anyway.

    Tomoe is her "first" name. She only uses this name when stating her full name. As she says it: "toh-moh-eh". Also, "toh-moh-ay" is fine.

    Iota is her "middle" name. Friends are encouraged to call her this, when not on duty. She pronounces it like "yoh-tah" with an unaspirated "t". Similar to the "tt" in "letter". She does not appreciate being called "eye-oh-tuh".

  77. #77
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    CHARACTER NAME: James "Jim" Delaney
    CURRENT RANK: Ensign
    CURRENT ASSIGNMENT: Assistant Chief Engineer, Engineering Department, USS Yorktown, NCC-1717

    ATTRIBUTES: Charisma 7 Dexterity 11 Endurance 9 Intellect 10 Luck 10 Psi 10 Strength 12

    SPECIES: Human Mixed race AGE: 22 SEX: Male
    HOMEWORLD: Born on Earth, but raised on the Heinlein L5 colony.
    PHYSICAL DESCRIPTION: 5’10” and wiry, with brown hair worn very short; dark eyes and light brown skin color.

    PERSONALITY PROFILE: Delaney is inquisitive, inventive, somewhat geeky, at times impatient with roundabout speech, but always eager to learn and very dedicated to "his" engines. He can be distracted by unknown or unfamiliar technology, and is likely to spend off-duty hours tearing down a spare item and rebuilding it to see what makes it tick and what could be done to make it work even better. He has made a partial study of Cmdr. Montgomery Scott's career, as Scott helped to design and Constitution-class starships' engines.

    Family: His father, Dr. Stanley Delaney, runs the Engineering plant of the Heinlein colony. His mother, Dr. Juliet Brown, is a skilled surgeon. His older sister Pamela is in medical school and his younger brother, Martin, is in his final year at Starfleet Academy, training to become a xenosociologist.

    HOBBIES OR INTERESTS: Science and engineering, tinkering and inventing, programming and, oddly enough, fantasy fiction of the 19th and 20th centuries.

    ACADEMIC BACKGROUND: Starfleet Academy Class of 2266.

    SERVICE RECORD: Delaney spent 14 months at Starfleet's Advance Engineering Prototype Base, then got his requested transfer to USS Ganymede, a fast scout with cutting-edge engines and a small crew, where he had the chance to work on all aspects of the ship. As he helped to install and test the experimental engines on the Ganymede, he received the junior berthing in a six-man engineering crew with cross-training for several other major billets.

    CAREER GOAL: Chief Engineer of a Constitution-class starship and, eventually, appointment as Starfleet's Chief Fleet Architect.


    Notes: Lt. Cdr. J. F. Delaney was the Engineering Officer on the USS Yorktown during the Battle of Midway. In theory as a minor fact, my character would be a descendent of his but not be aware of it at least yet.

    I noticed today my Int was lower than I hoped but my Str & Dex are high. I am not sure if it is possible to tweak this still at this point. No big deal but hard to be a geek tech type with an average Int.

  78. #78

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    I thought average was around 6-7? Of course, there's average and then there's Starfleet average.

  79. #79
    Elen síla lumenn' omentielvo What Exit?'s avatar
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    Quote Originally posted by Pleonast View post
    I thought average was around 6-7? Of course, there's average and then there's Starfleet average.
    Well exactly, I was hoping to be a standout among standouts.

  80. #80

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    CHARACTER NAME: Faraz Pourtash
    CURRENT RANK: Ensign
    CURRENT ASSIGNMENT: Helmsman, Command Department, USS Yorktown, NCC-1717

    ATTRIBUTES:
    * Charisma 8
    * Dexterity 12
    * Endurance 7
    * Intellect 11
    * Luck 10
    * Psi 4
    * Strength 6

    SPECIES: Human
    RACIAL/ETHNIC SUBGROUP, IF ANY: Persian
    AGE: 25
    SEX: Male
    HOMEWORLD: Deneva Prime
    PHYSICAL DESCRIPTION: Faraz has olive-toned skin, curly dark brown hair and light green eyes. He's 5'10" and has lanky, athletic musculature. He has a fairly mild, non-threatening appearance, neither terribly attractive nor unattractive.
    PERSONALITY PROFILE: Faraz is obsessive about what interests him, which will change depending on what the newest, shiniest thing to present itself might be. He can be casually sarcastic and cruel to those to whom he has no loyalty, but once his loyalty is given he is fiercely protective.
    SPOUSE, SIGNIFICANT OTHER OR NEXT OF KIN, IF ANY: His parents, Aban and Dr. Razeena Pourtash, and his two younger sisters, Parveen and Esta.
    HOBBIES OR INTERESTS: Astronomy, unsurprisingly, and astrophysics. He's an avid soccer player and has had some minor interest in other sports over the years. Faraz is also passionate about the arts and paints for recreation.
    ACADEMIC BACKGROUND: Starfleet Academy Class of 2266
    SERVICE RECORD: Ens. Pourtash previously served on the USS Lexington under the command of Commodore Robert Wesley. It was a standard junior officer rotation and he worked closely under the ship's Science Officer before earning the post of relief helmsman.
    CAREER GOAL: Faraz seeks to eventually command his own starship.

    And everybody knows engineering is simply the slower younger brother of physics. Of course Jim should "only" get a ten in intellect.

  81. #81

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    As I mentioned before, all Attributes are on a 1-12 scale (I suppose Kirk might be a good bit higher on Charisma or Luck, or Spock on Intellect, but they're definitely outliers). A 10 Intellect is nothing to sneeze at. Before I began rolling dice, everyone started at 6 on all Attributes, subject to the +2 bonus or -1 penalty you requested, and subject to your own description of your character, which led to some further tweaks. Starfleet is composed of the Federation's best and brightest, so every character excels in one or more Attributes.

  82. #82
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    OK, fair enough. It is a good thing I took the +2 in Int.

  83. #83

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    We promise not to mock your Neanderthal-level 10 intellect. Especially with your Neanderthal-level 12 strength.

  84. #84
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    Mind you, Jeremi is not all temper flare ups. You will meet her other sides as the mission progresses. Does the Yorktown have a ship's counselor?

  85. #85

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    Heir, what's your opinion on how to address a female superior officier? Sir or Ma'am?

  86. #86

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    The Yorktown has no Ship's Counselor; that was a later Starfleet practice. There might be a psychiatrist (like Dr. Helen Noel aboard the Enterprise) on the Medical staff, though. What do you think we should have?

    I would suggest "Sir" or "Ma'am," depending on the gender of the officer being addressed, unless that officer indicates a different preference. The custom is, however, to address subordinate officers (if not by rank and last name) as "Mr. [last name]," regardless of gender, as shown in Star Trek: The Wrath of Khan.

  87. #87
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    I would vote that a psychiatrist appears to be a non-standard position on the Constitution Class. At least one of the Doctors or Nurses should have some fair training in psychology/therapy but not a primary position.

  88. #88
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    Cast of characters:

    Command
    Capt. Singh: Captain: Sundri Parvinder Singh, Female. A Sikh woman of late middle age, she is stocky but fit, dark-skinned, with a plain face, warm smile, and black hair just going to gray. She has a friendly, easy manner and bright eyes that miss nothing. The first woman named to command a Starfleet vessel wears a gold shirt with the two-and-a-half stripes of her rank, and black pants and boots. She speaks in pretty fair Japanese. More here.
    Lt. JG Cecilia Bennett, Navigator & New Crew Liaison officer: Slim, elegant young Englishwoman in a gold Command dress
    Zuul - Faraz Pourtash, Helmsman, Male
    Ens. Horst Leventhal, Helmsman, Male

    Security
    First Officer, Cmdr. Vargas, Male. He is also the Yorktown’s Chief of Security. Mr. Vargas is demanding. He expects excellence in his subordinates, he demands results, and is accustomed to getting his way.
    anyrose - Security – Ens. Jeremi Collins, Female

    Science
    Science Officer: Lt. Cmdr. Roble
    Pleonast – Ens. Fujishiro Tomoe Iota - Physics Officer, Female
    WES – Ens. Rachel Anna Hayes - Xenosociology Officer, Female

    Engineering
    Chief Engineer: Lt. Edgardo Cheverez, Male. He's from the Philippines originally, and the Yorktown is his second assignment as Chief Engineer.
    What Exit? - Ens. James "Jim" Delaney, Male: Assistant Chief Engineer

    Medical
    Chief Medical Officer: Dr. Villa, Looks after the good health and fitness of a large and diverse crew.
    ds9writer - Lt. Nigel Brownlock, Male: Assistant Chief Medical Officer
    Last edited by What Exit?; 29 Jul 2010 at 09:37 AM.

  89. #89

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    That kind of list is very helpful.

    anyrose, will you post at least some part of your personnel file?

    I'm eagerly awaiting the remaining characters.

  90. #90
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    Starfleet Personnel File
    CHARACTER NAME: Jeremi Collins
    CURRENT RANK: Ensign
    CURRENT ASSIGNMENT: Security Specialist, Security Department, USS Yorktown, NCC-1717
    SPECIES: Human
    RACIAL/ETHNIC SUBGROUP: Racially mixed; raised Jewish.
    AGE: 26
    SEX: Female
    HOMEWORLD: Earth
    PHYSICAL DESCRIPTION: Tall (5'9"), lean, toned, modest curves, red hair, deceptively sweet face.
    PERSONALITY PROFILE: Usually even-tempered, but don't get her angry. Unbeaten at strategy games, black belt in many martial arts.
    SPOUSE, SIGNIFICANT OTHER OR NEXT OF KIN, IF ANY: No spouse; all family back on Earth.
    HOBBIES OR INTERESTS: Strategy games, reading "locked room" mysteries.
    ACADEMIC BACKGROUND: Starfleet Academy Class of 2266.
    SERVICE RECORD: Deputy Provost Marshal, Starbase 11, 2266-2268; Security Specialist, USS Enterprise, 2268-2269.
    CAREER GOAL: Starship Captain by age 35.

  91. #91

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    Greetings one and all!

    Doc Brownlock here, at your service!

    Starfleet Personnel File
    CHARACTER NAME: Nigel Brownlock
    USERNAME: ds9writer
    CURRENT RANK: Lieutenant
    CURRENT ASSIGNMENT: Assistant Chief Medical Officer, Medical Department, USS Yorktown, NCC-1717

    ATTRIBUTES:
    * Charisma 6
    * Dexterity 8
    * Endurance 8
    * Intellect 11
    * Luck 5
    * Psi 6
    * Strength 9

    SPECIES: Human
    RACIAL/ETHNIC SUBGROUP, IF ANY: None
    AGE: 31
    SEX: Male
    HOMEWORLD: England, United Kingdom, Earth
    PHYSICAL DESCRIPTION: Very tall and slender, but otherwise plain and nondescript looking.
    PERSONALITY PROFILE: Quiet and reserved unless around friends.
    SPOUSE, SIGNIFICANT OTHER OR NEXT OF KIN, IF ANY: Too busy in medical school to marry.
    HOBBIES OR INTERESTS: Genetic and nanotech medical research, being outdoors, camping, hiking, wilderness survival, playing jazz bass guitar.
    ACADEMIC BACKGROUND: Cambridge School of Medicine, with honors, 2262; Starfleet Academy, 2266; Starfleet School of Medicine, with high honors, 2268.
    SERVICE RECORD: Staff Researcher, Starfleet Medical, 2268; Staff Physician, Medical Research Vessel Gunterman, 2268-69
    CAREER GOAL: To become chief medical officer of a starship.
    Last edited by Elendil's Heir; 27 Mar 2011 at 11:47 AM.
    Where are we going, and why are we in this handbasket?

  92. #92

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    Thanks, everyone. Please remember to italicize ship names.

  93. #93
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    Default Starfleet Personnel File

    CHARACTER NAME: Rachel Anna Hayes
    USERNAME: WES
    CURRENT RANK: Ensign
    CURRENT ASSIGNMENT: Xenosociology Officer, Sciences Dept.,
    USS Yorktown, NCC-1717
    ATTRIBUTES:

    Charisma: 7
    Dexterity: 12
    Endurance: 9
    Intellect: 10
    Luck: 7
    Psi: 9
    Strength: 8

    SPECIES: Human
    RACE/ETHNIC GROUP: white
    AGE: 27
    SEX: Female
    HOMEWORLD: Earth
    PHYSICAL DESC: Tall & thin, with black hair and brown eyes
    PERSONALITY PROFILE: You'd almost think she's a Vulcan: very logical
    & shows little emotion
    SPOUSE, SIGNIFICANT OTHER: Starfleet is her family & she's devoted
    to it
    HOBBIES/INTERESTS: Voracious reader of ancient stories & novels,
    Charles Dickens in particular

    ACADEMIC BACKGROUND: New York University, Class of 2262, with
    high honors in Xenosociology; Starfleet
    Academy, Class of 2266
    SERVICE RECORD: Cultural Attache, Federation Embassy, Andor,
    2266-2268; Assistant Xenosociology Officer,
    USS Kongo, 2268-2269
    CAREER GOAL: To discover an unknown ancient alien species or world,
    and to teach at Starfleet Academy

  94. #94

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    Thanks for the files. It's always neat to see who we all are (and it's not like we can't look each other up on the ship's computer).

    It looks like the Doc is the ranking player. :salute:

  95. #95

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    Ranking player, yes, but not a line officer, so he can't boss you around unless it's for medical purposes. Doctors are immediately commissioned as lieutenants in the U.S. military, in recognition of their advanced degrees and professional standing, and I posit that Starfleet does the same. Dr. Brownlock has been through the Academy just like the rest of you, as you see.

  96. #96

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    Please take a look at this Straight Dope discussion thread on ST loose threads and unanswered questions (http://boards.straightdope.com/sdmb/...d.php?t=556686).

    Then, in the next week, PM me - don't post it here in the setup thread! - with brief descriptions of any three adventures that might interest you, either from that thread or from your own imagination ("Return to [particular planet]," "Political intrigue among the [alien race]," "Find out whatever happened to [whoever]," etc.). I offer no ironclad guarantees that we'll do any of them, and I have our first several missions pretty clearly in mind, but I'd like to know what interests you, generally or specifically, for future ST adventures.

    Thanks, and again, welcome aboard!
    Last edited by Elendil's Heir; 23 Jul 2010 at 12:48 PM.

  97. #97

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    I'll try to get a post in over the weekend, but weekends are family time for me and have not much spare time.

    As for adventure ideas, no giant spiders please.

  98. #98
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    Quote Originally posted by ds9writer View post
    Most of the eyes now turned to the lanky figure in the back of the shuttlecraft. Flaming red hair, green eyes, brows furrowed at the PADD he was holding.

    Silence.

    He looked up.

    "Oh, apologies! Nigel Brownlock at your service. New assistant CMO."

    Jeremi smiled and indicated the PADD. "And what do you find so fascinating?"

    "Oh, nothing fascinating, just puzzling. My surname, Brownlock, would suggest brown hair. I'm just researching back through my family's genetic history to see where the deviation point occurred, and why I should be stuck with this ridiculous color..."
    I guess you missed the part about not narrating the other characters thoughts or actions. No harm. Just please don't do it again. Jeremi does not care what some officer finds interesting.

  99. #99
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    Default TOS

    Hi Everyone.

    I'm getting up to speed on everything TOS. Watching episodes on DVD and looking through my extensive collection of books and magazines about the TV series.

    I can see why the majority of this group voted for TOS era as our game setting.

    To be honest, when I watched reruns as a kid, I thought TOS production and stories were kind of cheesy.

    I can now appreciate what this series meant as far as breaking new ground and tackling some pretty sensitive issues during the 60's. TOS was and always will be cutting edge.

    WES

  100. #100

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    Nicely put, WES! Of course, sometimes the cheese was part of what made it great, but still, compared to most of the crap on the tube at the time (1966-69), TOS really was a pretty damn good show.

    The DS9 episode "Trials and Tribble-ations" had a nice retro-Sixties feel to it, using as it did CGI-tinkered footage of the TOS episode "The Trouble with Tribbles." I sort of had it in the back of my mind as I was preparing this game, and hope it will be just as much fun for all of you.

  101. #101

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    Hey guys. I'm moving into my new place this week and I've just had the internet turned off at the cabin, so my access is going to be spotty-to-nonexistent until I'm all moved in. Since I barely own anything I'm hoping to be fully moved in by tomorrow night, but I may not have the time to post until then.

  102. #102

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    Thanks for letting us know. Hope the move goes well.

  103. #103

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    Since I was asked about this by a player....

    Not everyone can check Mellophant every single day. I understand that, which is why Rule 12 asks that you check the setup and game threads at least every other day.

    A day in 2010 may just mean a moment in the game, or vice versa. The plot may even jump forward now and then, with months aboard ship in 2269 passing in an instant here. I want to make sure everyone has a chance to post between my posts. I will do my best to post at least every other day or so. As ever, please be patient, and I hope you won't have cause to regret it.

    Thanks again for playing!

  104. #104

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    Plenty of Class M worlds out there?: http://www.cnn.com/2010/OPINION/07/2...ex.html?hpt=T2

  105. #105
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    Quote Originally posted by Elendil's Heir View post
    Plenty of Class M worlds out there?: http://www.cnn.com/2010/OPINION/07/2...ex.html?hpt=T2
    Cool, next question is how many are in the life zone of their stars and have water and atmosphere. If we find one with a significant amount of oxygen, we have almost surely found life like ours.

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    Uh, isn't that what "M Class" means?

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    Quote Originally posted by anyrose View post
    Uh, isn't that what "M Class" means?
    Well yes, but the article is actually only talking about earth size planets, not actual M Class.

  108. #108

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    There was a problem with getting the DSL hooked up, so I had to wait for a repair guy to get out here. I'm just now online again. I've got a few things to catch up on and one of those is the game!

  109. #109
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    Glad to have you back online, Zuul.

    Been having my own connection problems lately. Not sure why.

    I've finished watching all episodes of TOS on DVD. Impressed with the variety and scope of the series. I certainly can appreciate it more now as an adult than I did as a kid.

    Favorite Episode: Assignment Earth
    Least Favorite: Spock's Brain

    WES

  110. #110

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    Welcome back, Zuul. Moving can certainly be a pain in the ass. I don't ever want to move again. If all goes well, I'm now in the house from which (a looooooong time from now, I hope) they'll carry me to the morgue.

    Wow, WES, you just watched all 70-some TOS episodes in one go? How long did it take you? I think that would turn my brain to mush. As it happens, "Spock's Brain" is my earliest-remembered episode; I think I may even have seen the original broadcast. Fortunately, despite the awfulness of that particular episode, I kept watching, and caught most of them in reruns in the Seventies.

    My favorite eps were "City on the Edge of Forever," "Journey to Babel," "Court Martial," "This Side of Paradise," "The Doomsday Machine" and "The Ultimate Computer."
    Last edited by Elendil's Heir; 28 Jul 2010 at 03:43 PM.

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    my earliest remembered episode was "Lights of Zatar". It's a wonder I came back for more
    My faves, in no particular order, are "A Piece of the Action", "Trouble with Tribbles", "City...Forever", and, after seeing it a few more times, "Lights of Zatar"

  112. #112

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    Oh, yes, definitely should've mentioned "The Trouble with Tribbles."

  113. #113
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    Is an ensign "enlisted" or "junior officer"?

    I recalled a few TOS episodes wherein a few females wore capris and a tunic - Charlie X comes to mind - so yeah, Jeremi is sticking with that version of the uniform

    are ensigns above or below yeomen?

  114. #114

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    Ensigns are commissioned officers, the lowest such; they are not enlisted personnel. They are higher in rank than yeomen (which is a job and not a rank anyway, IIRC). I don't recall the particular uniform you mentioned; if you find a picture online, I'd like to see it.

    This is the painting from Conference Room 1: http://en.wikipedia.org/wiki/Surrend...ord_Cornwallis

  115. #115
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    so if they're junior officers, why would they have roommates? according to the blueprints, junior offices aboard constitution class vessels had single rooms

  116. #116
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    as for uniforms - I found this

    and this

    as examples of tunic/trousers on women

  117. #117
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    would it still be called a gym? Collins will be spending much of her off duty hours there

  118. #118

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    Thanks for the uniform pictures you provided, anyrose. Aboard our ship, women's dresses would be as shown on Uhura and Rand, in proper departmental colors; the others are now obsolete. Women's shirts and pants for Capt. Singh and others are as we would have seen worn by Kirk, Spock, McCoy etc., but tailored appropriately for women. Under current Starfleet regs, either the dress or the shirt-and-pants is proper uniform, left to the discretion of individual personnel as a matter of daily preference.

    The Yorktown's internal arrangement is a little different in some ways from the Enterprise's. Only the Captain, First Officer, department chiefs and most visiting VIPs have single rooms. Yes, there is a Gymnasium and related facilities, including a swimming pool, on Deck 8.
    Last edited by Elendil's Heir; 29 Jul 2010 at 09:07 AM.

  119. #119
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    "Aye, and of course the bowling alleys down below just above the bilges." (Sorry, Navy joke)

  120. #120

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    Funny you should say that. I don't have them anymore, but the mid-1970s Pocket Books Constitution-class blueprints did show a bowling alley, near the bottom of the secondary hull IIRC. The Yorktown has no bowling alley, however. (Somehow I doubt that pastime will still be so popular in the 24th century as to lead to its inclusion on starships).

  121. #121
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    I would bet that someone working on the blueprints was ex-Navy.

    I updated the Crew List: Post 88.
    Let me know if you want this edited into either Opening post. I'm copying it to the bottom of my character for now.

  122. #122

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    Please put it in the first post of this setup thread! That'll save me hunting through it every time.

    How do you edit your post? Do you have special mod powers or something?

  123. #123
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    Quote Originally posted by Pleonast View post
    Please put it in the first post of this setup thread! That'll save me hunting through it every time.

    How do you edit your post? Do you have special mod powers or something?
    I am the forum leader for this forum. So I am not a mod but have some extra editing and merging powers.

    CatInASuit and Zuul are both Board Admins so they have far more powers and I believe their edits are invisible. At least that is how it worked when I was the board admin.

    Everyone has between 10-20 minutes to edit their own posts though.

    BTW: There is a whole board outside this forum and you are most welcome to post to it or wander over to our chat area (listed as Chate! I believe). There has been a long running weekly Star Trek TOS episode by episode discussion in the Arts and Entertainment forum. Look for it, you might enjoy them. Feel free to bump any old thread, we have no Zombie Thread rules.

  124. #124
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    Thanks for the pics. Very helpful.

    Need to clarify. I did not watch all TOS episodes in one sitting. Yikes! That would definitely set my brain on fire. Since joining the game, I've watched several eps a day. Thanks to my sister for letting me borrow her DVD's.

    My grandfather was a huge TOS fan. When I got home from school (age 10 or 11, I think), he'd be in the living room ready for the 4 pm show to start. First ep I remember seeing was "The Doomsday Machine". Liked it.

    Been wondering whether Ens. Hayes would prefer dress to pants. Think she'd go with the pants.

    WES

  125. #125

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    Quote Originally posted by Pleonast View post
    Please put it in the first post of this setup thread! That'll save me hunting through it every time.
    ...
    That'd be fine with me. Thanks, What Exit?.

    You'll be learning more about the senior staff and your other crewmates as the game goes on, of course.

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    Done and a question:

    Is the Science Officer the 2nd Officer? I noted he seemed to have the 3rd highest rank.

  127. #127

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    Quote Originally posted by What Exit? View post
    ...Is the Science Officer the 2nd Officer? I noted he seemed to have the 3rd highest rank.
    Hmmm. I haven't decided that yet... hadn't even thought of it, really. Scotty was clearly next in the chain of command aboard the Enterprise, being left in charge every time Kirk and Spock were off the ship except once, IIRC, when Sulu had the conn. He was never formally designated as Second Officer, though.

    Who do any of you think should come after Singh and Vargas?

    ETA: For your crew roster, please add "Ens." before the name of Zuul's character, Faraz Pourtash. Thanks again.
    Last edited by Elendil's Heir; 29 Jul 2010 at 08:38 PM.

  128. #128
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    Quote Originally posted by Elendil's Heir View post
    Hmmm. I haven't decided that yet... hadn't even thought of it, really. Scotty was clearly next in the chain of command aboard the Enterprise, being left in charge every time Kirk and Spock were off the ship except once, IIRC, when Sulu had the conn. He was never formally designated as Second Officer, though.

    Who do any of you think should come after Singh and Vargas?

    ETA: For your crew roster, please add "Ens." before the name of Zuul's character, Faraz Pourtash. Thanks again.
    I have seen Scotty retroactively referred to as the Second Officer, that is why I asked. There is no equivalent in the US Navy.

    Here is a prime example: http://memory-alpha.org/wiki/Second_officer

    The "Ens." is added.
    Last edited by What Exit?; 29 Jul 2010 at 08:52 PM.

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    one more question - are all Constitution Class vessels laid out similarly? So that having served on the Enterprise, Jeremi would have little, if no, trouble finding her way around the Yorktown?

  130. #130
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    Science officer as second officer is fine with me.

  131. #131

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    Quote Originally posted by anyrose View post
    one more question - are all Constitution Class vessels laid out similarly? So that having served on the Enterprise, Jeremi would have little, if no, trouble finding her way around the Yorktown?
    Similarly, yes. Identically, no. As I wrote before, the Yorktown's internal arrangement is a little different in some ways from the Enterprise's. All major compartments that I can think of off the top of my head are located in the same place on both ships, though, other than the Captain's quarters and office.

    She could always ask a crewmate for directions, if necessary. For that matter, five minutes' consultation of the Library Computer would tell her all she needed to know.

    Would it be helpful to have a guide to the ship's main compartments? More often than not, you wouldn't need to specify decks. You could just refer to the Bridge, Sickbay, Engineering, Arboretum, Brig, Armory, Shuttlebay, etc. (BTW, major compartments should be capitalized).

  132. #132
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    works for me

  133. #133
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    I would be grateful for any guides you'd like to share.

    Thanks!

  134. #134

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    Ask and ye shall receive:

    USS Yorktown, NCC-1717:
    Arboretum - Deck 22
    Armory - Deck 6
    Auxiliary Computer Core - Deck 18
    Auxiliary Bridge - Deck 6
    Bridge - Deck 1
    Brig - Deck 6
    Captain's Office and Quarters - Deck 2
    Cargo Bays - Decks 9, 10, 22
    Communications Center - Deck 6
    Conference Rooms - Decks 2, 7, 17
    Crew Lounges - Decks 8, 13, 20
    Crew Quarters - Decks 4-7, 17-18
    Engineering - Deck 19
    First Officer's Office and Quarters - Deck 17
    Galleys - Decks 8, 20
    Guest Quarters - Deck 6
    Laundries - Decks 8, 18
    Life Support - Decks 3, 8, 13, 21
    Machine Shops - Deck 19, 20
    Main Computer Core - Deck 7
    Medical Laboratory - Deck 7
    Mess Halls - Decks 8, 20
    Morgue - Deck 7
    Physics Laboratory - Deck 2
    Recreation Area - Deck 8
    Sciences laboratories - Decks 2, 3, 18
    Sciences Main Office - Deck 2
    Security Office - Deck 6
    Ship's Vault - Deck 6
    Shuttlebay - Deck 19
    Shuttlecraft maintenance - Deck 20
    Sickbay - Deck 7
    Swimming Pool - Deck 8
    Transporter Rooms - Decks 7, 21
    VIP Quarters - See Guest Quarters
    Wardroom - Deck 2
    Xenosociology Office - Deck 3
    Last edited by Elendil's Heir; 01 Aug 2010 at 12:11 AM.

  135. #135
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    I formatted the above into 4 columns and added it to the Opening Post of this thread.

  136. #136

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    By deck number:

    Deck 1 - Bridge
    Deck 2 - Captain's Office & Quarters, Conference Rooms, Physics Laboratory, Sciences Laboratories, Sciences Main Office, Wardroom
    Deck 3 - Life Support, Sciences Laboratories, Xenosociology Office
    Deck 4 - Crew Quarters
    Deck 5 - Crew Quarters
    Deck 6 - Armory, Auxiliary Bridge, Brig, Communications Center, Crew Quarters, Guest Quarters, Security Office, Ship's Vault, VIP Quarters
    Deck 7 - Conference Rooms, Crew Quarters, Main Computer Core, Medical Laboratory, Morgue, Sickbay, Transporter Rooms
    Deck 8 - Crew Lounges, Galleys, Laundries, Life Support, Mess Halls, Recreation Area, Swimming Pool
    Deck 9 - Cargo Bays
    Deck 10 - Cargo Bays
    Deck 11 -
    Deck 12 -
    Deck 13 - Crew Lounges, Life Support
    Deck 14 -
    Deck 15 -
    Deck 16 -
    Deck 17 - Conference Rooms, Crew Quarters, First Officer's Office & Quarters
    Deck 18 - Auxiliary Computer Core, Crew Quarters, Laundries, Sciences Laboratories
    Deck 19 - Engineering, Machine Shops, Shuttlebay
    Deck 20 - Crew Lounges, Galleys, Machine Shops, Mess Halls, Shuttlecraft Maintenance
    Deck 21 - Life Support, Transporter Rooms
    Deck 22 - Arboretum, Cargo Bays

    Based on that, it looks like the saucer section is 1-10?

  137. #137

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    The saucer section is Decks 1-11. I've filled in some gaps in the list, drawing from The Star Trek Encyclopedia by Michael Okuda, Denise Okuda and Debbie Mirek (Pocket Books 1994), as well as my own imagination. Please note that I've added Crew Quarters to Deck 2, and some other stuff elsewhere, and the Sciences Main Office and Physics Lab are actually on Deck 3, not Deck 2.

    So here's the USS Yorktown, by deck number (subject to further change, but I hope not):

    Deck 1 - Bridge
    Deck 2 - Captain's Office & Quarters, Conference Rooms, Wardroom, Crew Quarters
    Deck 3 - Life Support, Sciences Main Office, Sciences Laboratories (including Physics), Xenosociology Office, Photon Torpedo Launch Bay
    Deck 4 - Crew Quarters, Crew Lounges
    Deck 5 - Crew Quarters, Chapel
    Deck 6 - Auxiliary Bridge, Security Office, Brig, Armory, Ship's Vault, Communications Center, Crew Quarters, Guest/VIP Quarters
    Deck 7 - Crew Quarters, Main Computer Core, Sickbay, Medical Laboratory, Morgue, Transporter Rooms, Conference Rooms
    Deck 8 - Crew Lounges, Mess Hall, Galley, Laundry, Life Support, Recreation Area, Gymnasium, Swimming Pool
    Deck 9 - Cargo Bays, Waste Reclamation
    Deck 10 - Cargo Bays, Waste Reclamation
    Deck 11 - Forward Phaser Control Room, Sensors
    Deck 12 - Observation Room, Inertial damping system
    Deck 13 - Crew Lounge, Life Support, Dorsal interconnects
    Deck 14 - Water tankage
    Deck 15 - Deuterium tankage
    Deck 16 - Deuterium tankage, Turbolift Maintenance
    Deck 17 - Aft Phaser Control Room, Conference Room, Crew Quarters, First Officer's Office & Quarters, Water tankage
    Deck 18 - Auxiliary Computer Core, Crew Quarters, Laundry, Sciences Laboratories, Shuttlebay Control, Waste Reclamation, Power distribution subsystems
    Deck 19 - Engineering, Shuttlebay, Machine shops
    Deck 20 - Crew Lounge, Mess Hall, Galley, Machine shops, Shuttlecraft Maintenance
    Deck 21 - Life Support, Transporter Rooms
    Deck 22 - Arboretum, Cargo Bays
    Deck 23 - Antimatter storage pods
    Last edited by Elendil's Heir; 02 Aug 2010 at 10:38 AM.

  138. #138
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    Do you want me to add that list to the OP?
    What's next? I imagine we get our room assignments. I'll report to Engineering fast and I imagine we need to do some paperwork (well electronic paperwork at least).

  139. #139

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    Quote Originally posted by What Exit? View post
    [1] Do you want me to add that list to the OP?
    [2] What's next? I imagine we get our room assignments. I'll report to Engineering fast and I imagine we need to do some paperwork (well electronic paperwork at least).
    1. Yes, please.
    2. See the game thread.

  140. #140
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    Feel free to edit my game post (of 8/2/10 18:25(-ish) EDST) if necessary - I've forgotten what is proper when addressing someone of the same rank.

    Also, are we allowed to speak for the NPCs with whom we'd be working most closely with, or in my case, rooming with?
    Last edited by anyrose; 02 Aug 2010 at 06:30 PM.

  141. #141

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    Quote Originally posted by anyrose View post
    ...Also, are we allowed to speak for the NPCs with whom we'd be working most closely with, or in my case, rooming with?
    No. Remember Rule 2: "Your posts should just be about what your own character is thinking or doing. Let other players write about what their characters are up to, and I’ll handle the rest of the universe (it’s a tough job, but somebody’s gotta do it)."

  142. #142

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    Two things:

    If you want to have an extended conversation with a non-player character (NPC), such as a cabinmate or coworker, you're more than welcome to write a scene and submit it to me via PM. I'll edit it and offer suggestions for consistency, and then you can post the revised scene in the game thread.

    If you need to know the name of, or to meet, a particular NPC, just let me know (or ask another NPC such as Bennett or your department chief "in game"). You'll be meeting all the ship's senior officers, including the First Officer, at dinner.

  143. #143

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    Ready to head to the evening dinner, but nothing to add in the in-game thread.

  144. #144

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    Depending on how my evening unfolds, I should be able to post again in the game thread late tonight.

  145. #145
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    Quote Originally posted by game thread
    (Hayes sees a bottle as it’s being poured and notes with approval that it’s a Chateau Picard ‘50)
    ::stands and applauds::


    Might there be a familial relationship between Collins and Noel? Cousins perhaps?

  146. #146

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    Quote Originally posted by anyrose View post
    ...Might there be a familial relationship between Collins and Noel? Cousins perhaps?
    Hmmm. That could work. Distant cousins, maybe? Write a scene in which they figure out the connection, if you like, and PM it to me. I'll take a look.

  147. #147

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    Sorry for the delay. I kept getting error messages the last couple of days when I tried to access Mellophant.

  148. #148
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    I know they put a fix in for the board yesterday. So far it seems to be working better. CatInASuit and Zuul are working on it.

  149. #149

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    For those who, like Ens. Delaney, want to learn more about the Battle of Yorktown, the Wiki article is a good place to start: http://en.wikipedia.org/wiki/Battle_...own_%281781%29

    For an interesting and more in-depth treatment, I recommend this book; you don't have to be a military historian to enjoy it: http://www.amazon.com/Victory-Yorkto...1760317&sr=1-1

  150. #150

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    Quote Originally posted by What Exit? View post
    I know they put a fix in for the board yesterday. So far it seems to be working better. CatInASuit and Zuul are working on it.
    Pretty much entirely CIAS. I'm doing the really taxing job of just resetting the server and turning services back on when they crash. I think he's fixed the worst of it, though.

  151. #151
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    If Cooper is in or near the Gym (I don't know why he would be, but Jeremi does not remember in which department he works) they chat, she flirts, almost hamelessly. If he's not there, she gives herself a tour of the other recreational facilities, then returns 'home'.

  152. #152

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    Quote Originally posted by anyrose View post
    If Cooper is in or near the Gym (I don't know why he would be, but Jeremi does not remember in which department he works) they chat, she flirts, almost [s]hamelessly. If he's not there, she gives herself a tour of the other recreational facilities, then returns 'home'.
    OK, thanks. A post like this should go in the game thread, as it directly states what your character would do depending on this or that circumstance.

  153. #153

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    My family and I will be on the road for the better part of the next two days. I hope to post soon after that.

  154. #154

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    I hope it's a fun trip and not the other kind.

  155. #155

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    Yes, it's been fun so far. We're at a hotel tonight in western Maryland, returning from almost a week on the beaches of the Outer Banks, N.C. Should be home by tomorrow afternoon. All the best to all of you.

  156. #156

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    A thread that may be of interest, on ST's greatest villains: http://boards.straightdope.com/sdmb/...d.php?t=574874

  157. #157

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    Quote Originally posted by Elendil's Heir View post
    CIRDAN FLEET YARDS
    Nice touch.

  158. #158
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    Quote Originally posted by Pleonast View post
    Quote Originally posted by Elendil's Heir
    CIRDAN FLEET YARDS
    Nice touch.
    Indeed!

  159. #159

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    Thanks. In an earlier ST writing club I ran in which both ds9writer and WES participated, I referred to our ship having a shakedown cruise to Cirdan. Someday I'll have to write a short profile of the Tolkien-obsessed Starfleet stellar cartographer who bestowed Middle-earth-related names on so many worlds....

  160. #160

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    WES is having some problems logging into the site since the upgrade. I'm trying to figure out what the issue is with her.
    So now they are just dirt-covered English people in fur pelts with credit cards.

  161. #161

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    Thanks, Zuul!

  162. #162
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    WES here!

    Thanks to everyone for their patience and help as this online newbie does her best to participate.

    A very special thank you to Zuul and Elendil's Heir for going above and beyond the call of duty on my behalf.

  163. #163

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    More on the Saurians: http://memory-alpha.org/wiki/Saurian_(species). Be sure to scroll all the way down.
    Last edited by Elendil's Heir; 31 Aug 2010 at 04:26 PM.

  164. #164
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    wait a tick - I'm confused now. We're having First Contact with this planet, yes? Then how the heck do we already have Saurian Brandy in our stores?

  165. #165
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    Other Saurians. Scotty used Saurian Brandy to drink the Andromedan under the table in one Episode TOS.

  166. #166
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    Right - I remember "It's . . . green."
    How can there be two completely different races/species called the same thing?

  167. #167
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    Saurians means a group of Aliens of Reptilian type. Gorns are a type of Saurian as an example.
    Vulcans, Humans and even Klingons are Humanoid types.

  168. #168

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    Yes. These aliens are very similar to the Saurians, which are Federation members; just how similar is yet to be discovered.

  169. #169

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    Quote Originally posted by Elendil's Heir View post
    More on the Saurians: http://memory-alpha.org/wiki/Saurian_(species). Be sure to scroll all the way down.
    I didn't see anything by scrolling down. It's a very short page.

  170. #170
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    Quote Originally posted by Pleonast View post
    I didn't see anything by scrolling down. It's a very short page.
    I thought this might be the part that pertained to us.

    "These were a lizard-like people who were very intelligent and made excellent officers. They had the unusual ability to breathe several different gases, which made them useful members of landing parties. They were also very strong and had four hearts."

  171. #171
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    Ah! d'oh! Saurian. Lizard-like. as in dinoSAUR.


    I'm going to crawl back into my hole, now

  172. #172
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    Collins' eagerness may get her seriously injured one day. She completely forgot the whole tri-ox compound discussion.

  173. #173

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    Following along. I'll assume nothing of interest happens on the bridge.

  174. #174